MindSports: Decentralized Social Game Platform, Powered By Intelligent Contract And Blockchain Ethereum


MindSports IO is an Intelligent and Reliable Game Board Network supported by Ethereum technology, Anti-Cheating layer and MINDSET Notes for intellectual sports like Chess, Draft (Checker), Xiangqi, Bridge and Go.
The problem of online board games today is trust. Players may cheat with a chess machine, users are also at risk of losing money and they must believe that the service provider is doing the right thing.
MindSports aims to eliminate the need to trust a party running a centralized platform. MindSports IO provides an opportunity for user participation. Mind games will be developed and deployed to the network. The Community Anti-Cheating layer is managed to eliminate the possibility of cheating with a chess machine. The holder token has the option to be part of the community to resolve the game dispute and get the appropriate rewards. MindSports IO aligns incentives across all stakeholders and ties Token to core action of network growth.

The traditional online mind-exercise platform has a centralized host for managing communications and ensuring the platform works correctly. This requires players to place trust on the host and ensure they have the tools to run the platform adequately. The goal of MindSports IO is to create a "measurable, decentralized and secure" product for any transaction.
A decentralized mind-centered exercise network ensures everyone is part of the community about future network development and roadmap. Transactions and messages are verified and performed in the Ethereal blockchain. No party or administrator is required to manage an online network or tournament. This prevents damage and host platform failure.
MindSports IO aligns incentives across all stakeholders and ties the PIK token to the core action of network growth that links community interaction with private mind-generated sport tournament events through cryptococcal awards, MIND tokens.
The main motivation of the MindSports IO platform is to encourage players to participate in the MindSport IO development roadmap, to create or participate in high quality games and involve the audience while watching the competition. Mind exercise is a contest of mental skills that is different from the physical competition that is characteristic of traditional athletic sports. The sports included under this concept umbrella include skill games, strategy, speculation, and deduction. Chess, Draft (Checker), Xiangqi, Bridge and Go are some examples.

Features of MindSports



Anti-Cheating Layers: The Anti-Cheating Framework consists of three layers. (1) .The Statistical Analysis layer to conclude the possibility of matching-turn between a chess machine and a human player. (2). Intelligent Reputation Layer potentially wrap the cheaters and determine the type of matches, the number of tokens can be featured per game. (3). The Community layer acts as an arbitrator, in which the token holder may choose as the arbitrator and be rewarded when they identify the cheat.
Community-managed: Be part of the community to propose board games for MindSports IO teams build and deploy to the network.
Create Tournaments: Create a tournament and set rules and payout tokens for all parties using smart contracts.
Playing games: Challenge, discuss and learn to play intellectual games.

Markets and Industries



What is Mind Sports?

Mind Sports is a modern term that came into use in the 1970s. It took several years for the concept of "mind sports" to filter out a clear definition. The umbrella organization for all international sports federations, SportAccord, classifies sports into five categories:


  • physical exercise
  • exercise mind
  • motor sport
  • synchronized or coordinated sports
  • sports with the help of animals

The 2011 Charity Law has adopted the definition of exercise as "an activity that promotes health that involves physical or mental health or enterprise."

Product Features

The MindSports IO network is secure, serverless and helpless.
These features include:

  • Intelligent and Community Managed Cheating Layer
  • Propose and choose the next thought game on the network
  • Create game boards and tournaments
  • Play mercilessly mind games
  • Win a token MIND
  • Get rewards for fixing Anti-Cheating Algorithms
Mechanism Token

MindSports believes tokens should work as an essential element of standalone systems and public utilities.
MIND tokens give everyone a chance to participate in the MindSports IO community, create and participate in mind sports tournaments, and become part of the in-game community. Token holders propose their favorite mind games to be placed on the network and can use their tokens to create and play board games. We believe this mechanism aligns incentives across all token holders and binds tokens to core actions of network growth.

  • Play Mindless Rated Game Mind: Players lock tokens for thought games and tournaments assessed on the network. Each game moves and produces a game status signed by the player and forwarded to their opponent through Whisper. In the event of a dispute, players may file a dispute request through Smart Contract for verification
  • Fuel Anti-Cheating Layers: The Smart Cheating Anti-Cheating layer Mindsports will flag potential cheaters based on player behavior and features such as play habits, game metrics, such as time per motion, rating and reputation changes.
  • Gift Repair Anti-Cheating Layers: Users can risk their tokens to interact with our Engine Reputation by providing relevant metrics, indicators to help us improve our anti-cheating algorithms, identify cheats, and reward them according to orders.
  • Dispute Management Game of Thoughts: Token Holders are part of the community to resolve game disputes through in-game voting and get rewarded with MIND tokens. The reputation rating of the network reflects the honesty and ability of the player as an arbiter to handle disputes and correlates with the sound weights during disputes. The assessment formula is transparent and visible to everyone in blockchain.
  • Create Rated Mind Games and Tournaments: The Creator of the Tournament and Game locks their MIND tokens during the event to create a show or tournament that is judged and rewards the winning participants. The Elo network rating reflects the strength of players in relevant mind games and gives them access to premium games and tournament rankings.
  • MindSports IO Community: Token MIND Tokens display their tokens and interact with the MIND Community to propose a roadmap for the construction of the MindSports IO Network. Token holders can propose to board games they want MindSports IO team to build and deploy to MindSports IO Network.
The MindSports IO community can stake their tokens and interact with the MIND Community to propose a roadmap for network building. Token holders can propose to Mind DApps they want MindSports IO team to build and deploy next.


MIND Token


MIND is an ERC20 token designed to create and play a decentralized leaderboard game.

Token MIND overview

  • eRol of Token
  • Decentralized Board Game Playing and Creating Detailed Tournaments
  • Symbol
  • MIND
  • Token Type
  • Token ERC20 in Blockchain Ethereum
  • Provide
  • 50,000,000 MIND
  • For sale
  • 35,000,000 MIND
  • Escrow Fund
  • Funds are secured in a multi-signature escrow account
  • Bonus schedule
  • 20% of token purchase account
  • Emission Level
  • No New Token will be created
  • Price
  • 1,000 MIND = 1 ETH
  • The Crowdsale Period
  • December 2017 - January 2018
  • Minimum Goals
  • 200 ETH
  • Maximum Goals
  • 30,000 ETH
Each MIND token will sell for 1/1000 ETH, which means 1 ETH will give you 1000 tokens MIND. We will enforce a 30,000 ETH limit for purchases of the MIND tokens in Crowdsale. If this amount is reached before the end of the sale, we will cut sales?
Please note that we will NOT create additional MIND tokens after MindSports IO Crowdsale

Bonus Schedule of Pre-Sale MindSports
One (1) ETH will give you 1,000 MindSports IO Tokens. That means one MIND token is worth 1 / 1,000 ETH. There will be additional tokens that are offered as bonuses to users who previously did (bonus presale). See the schedule for the right bonus schedule.

  • The first 24 hours: + 50%
  • Day 2: + 25%
  • Day 3: 10%
  • Day 4: 5%
You will receive a bonus token other than the regular token you purchased. For example, if you plan to buy tokens for 50 ETHs within the first 24 hours, you'll receive 50,000 tokens plus 25,000 extra as bonuses (50% from initial 50,000 tokens), or a total of 75,000 tokens.

Pre-sale details of MIND Token

  • Start date
  • November 17, 2017 2:00 pm UTC
  • End Date
  • December 16, 2017 2:00 pm UTC
  • Role of Token
  • Decentralized Board Game Playing and Creating Detailed Tournaments
  • Currency received
  • ETH, BTC
  • Symbol
  • MIND
  • Bonus Pre-Sales
  • 50% (1 ETH = 1,500 MIND) Limited First 24 hours
  • Token Distribution
  • Soon. Transfer is activated 3 days after presale ends.
  • Maximum Goals
  • 10,000 ETH
On November 17, 2017, starting at 02:00 PM (UTC), we will offer 15,000,000 of the total 35,000,000 MIND tokens available for purchase to the community under the MIND symbol ticker. MindSports IO will maintain 7,500,000 of all MIND tokens for community initiatives, business development, tournament sponsorships and market expansion. The remaining 7,500,000 MIND tokens will be distributed to the founders of MindSports IO, employees, and early investors as an incentive to ensure long-term interests and commitments to their tokens and future value.

Team MINDsports


more info:

Official Website: https://www.mindsports.io

Twitter: https://twitter.com/mindsportsio

Github: https://github.com/mindsports

Telegram: https://t.co/7padViFxcB

Medium: https://medium.com/@mindsportsio

Whitepaper: https://drive.google.com/file/d/0B23oU2WDqlyWZHNvM2ZZLWNrVmc/view

Author: Early Valora
https://bitcointalk.org/index.php?action=profile;u=1534497
ETH: 0x10D894668E0fFb6142B8d72c8AA1BDa3702701B0




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